![]() Due to its near-comprehensive roster of characters introduced thus far and unequaled balancing, The King of Fighters ’98 is often regarded as one of the best of the series. Characters are also awarded bonuses or penalties based on a preset attitude value towards their predecessor. The Advanced/Extra system from KoF ’97 has been carried forward, although this time handicaps are given whenever a character is lost – for example, one can store an extra power stock after losing a character in Extra mode. Certain characters, like Chris and Shermie, have their own new theme songs. The soundtrack is likewise a mixture of classic themes, stretching from both King of Fighters and Fatal Fury games. ![]() Big), Eiji is absent, and some of the other boss characters (like Goenitz and Orochi) are missing, although the final foe is once again Rugal. There are a few exceptions – the Boss Team from ’96 is gone (so no Geese, Wolfgang or Mr. ![]() With the Orochi storyline concluded, SNK created the first “Dream Match” title, which ditched the plot and added nearly all of the characters from the previous games, regardless of whether they were alive or dead. Japanese PlayStation 2 (Ultimate Match) Cover
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